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Quick Start
Pretty confident with Unity and want to use Yarn Spinner in a new project right away? Follow these steps. Otherwise, continue to TODO the next step.
Setting Up A Demo Scene
- Create a new empty Unity project, by following the instructions in the Unity manual.
- Install Yarn Spinner into the project, by following the instructions in installation-and-setup.md.
- Add a Dialogue System to the scene:, by opening the GameObject menu and choosing Yarn Spinner -> Dialogue Runner.
- Create a new Yarn script, by opening the Assets menu and choosing Create -> Yarn Spinner -> Yarn Script. Name the new file
HelloYarn. - Open the new Yarn script by double-clicking it.
- Select all of the text in the file, and delete it.
- Copy the text below, and paste it into the file.
title: Start
---
Wow!
My first ever Yarn script in Unity!
-> Gosh!
-> Incredible!
-> I'm amazed!
Anyway, time to get writing!
===
{% hint style=“info” %} You can learn about our recommended editor, Visual Studio Code with the official Yarn Spinner Extension at: editing-with-vs-code. {% endhint %}
- Save the file and return to Unity.
- Create a new Yarn Project that uses this script, by selecting the
HelloYarnfile, and clicking the Create New Yarn Project button in the Inspector. This will create a new Yarn Project calledProject. Projects are collections of Yarn scripts that get compiled together, and can be used with a Dialogue Runner. - Make the Dialogue Runner use the Project by dragging the Project you just made into the Dialogue Runner’s Yarn Project field.
- Play the game by clicking the Play button at the top of the window. Your dialogue will appear!